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SEGA
LOWERS PRICE ON HARDWARE, SOFTWARE
REDWOOD CITY, Calif. -- (June 4,
1997) --
SegaTM of America
today announced price drops on the Sega SaturnTM
and Sega GenesisTM
video game consoles and on hit Sega Saturn titles as
part of a plan to continually offer consumers the best
video gaming value. The price drop follows the May 31
completion of Sega's most successful promotions for
the Sega Saturn: the "Three Free" game pack-in
and the "Buy Two Get One Free" coupon offer.
The new hardware pricing structure is as follows:
- Sega Saturn
- Sega Saturn with Game
- Sega Saturn Net Link Solution Pack
- Sega Saturn Net Link
- Sega Genesis
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$149.99 ($50 reduction)
$169.99 ($60 reduction)
$249.99 ($200 reduction)
$ 99.99 ($100 reduction)
$ 79.99 ($20 reduction) |
Sega also reduced pricing on more than 30 Sega Saturn
games into the range of $19.99 - $39.99, including top-ranked
titles such as "NiGHTSTM"
"Fighting VipersTM"
"Virtua CopTM2"
and "Sonic 3D BlastTM"
Suggested retail pricing for new Sega Saturn games in
1997 will not exceed $49.99.
"As we've said since the beginning of this year,
Sega is operating based on its own business plan and
goals, with price reductions strategically timed to
coincide with our annual product line-up and promotional
calendar," said Bernard Stolar, COO, Sega of America.
"Our new pricing structure will maintain the momentum
we gained with our two previous consumer promotions,
which helped boost Sega Saturn software sales up more
than 120 percent over first quarter last year."
The worldwide installed base for Sega Saturn has topped
7.5 million, with 1.7 million units in use throughout
the U.S. Game sales in 1997 have been boosted by arcade
hits translated for Sega Saturn, including "Die
HardTMArcade"
and "Fighters MegaMixTM"
currently the third best-selling next generation game
at Electronics Boutique.
The Sega Saturn game line-up for 1997 includes a number
of Sega "specialties," from arcade translations
to new Sonic titles and authentic racing and team sports
games from an all-new Sega SportsTM
product development team. Sega will also debut at the
Electronic Entertainment Expo the first-ever console-based
networked arcade games, taking home arcade gaming to
the next level.
Sega sees strong potential for the Genesis system for
first-time gamers. Industry research from the first
quarter of 1997 shows the Genesis software-to-hardware
tie ratio at 16 games per console, compared to the 8-to-1
ratio for Super Nintendo. Genesis first-party software
sales were on the rise, with an eight percent increase
in March, which is five percentage points ahead of Super
Nintendo in that period.
Several Genesis game pack-in options are currently
at retail, including the "6 Pak" and "Sonic
SpinballTM" among
others. The Sega Saturn pack-in game offers include
"Sega Rally ChampionshipTM"
and "NiGHTS."
Sega of America is the arm of Tokyo-based
Sega Enterprises, Ltd., responsible for the development,
marketing and distribution of Sega video game systems
and software in the Americas. Sega Enterprises Ltd.
is a nearly $3.6 billion company recognized as the industry
leader in interactive digital entertainment media and
is the only company that offers interactive entertainment
experiences both inside and outside the home. Sega of
AmericaÉs World Wide Web site is located at http://www.sega.com.
HOW DO YOU KILL WHAT YOU CAN’T
SEE?
SEGA READIES A NEW FORM OF ALIEN TERROR FOR SEGA SATURN
ATLANTA -- (June 19, 1997) E3 Booth
#1546 --
When listening is your most valuable weapon, it is best
not to scream. Sega® of America announced today the
upcoming release of "Enemy ZeroTM"
-- an all new space odyssey for Sega SaturnTM.
"Enemy Zero" is an alien adventure where players
must rely on all their senses to kill an attacker they
can’t even see. This assault on game senses will be
available exclusively for the Sega Saturn and the PC
in November.
A game of unprecedented suspense, "Enemy Zero"
contains a strong dramatic element that will fill players
with heart-pounding terror. With visually stunning 3D
graphics using "Truemotion technology," players
must use their instincts to find clues, weapons and
maps in order to defeat the deadly creature. Since the
monster is invisible, gamers must rely on sound to detect
its presence.
Using VPS "VEXX Positioning System," players
can detect the location of the beast based on the pitch
of the tone from the VPS. But, the alien also uses sound
to find its prey -- therefore any accidental gunshot
or noise can mean instant death to the player.
In "Enemy Zero," players become Laura Lewis,
one of seven members of an ill-fated journey aboard
the space probe "Vehicle Aki." Upon its return
trip to planet Earth the massive vessel is suddenly
rocked by an inter-stellar shock wave. Frozen in a deep
sleep in their cryogenic chambers, Laura and the crew
awaken, unaware of the danger that has invaded the ship.
Deep inside "Vehicle Aki," a hostile alien
life-form has penetrated the ship’s defense mechanisms
and is intent on destroying all human life aboard.
An unfathomable creature, invisible to the human eye,
the alien possesses superior strength and intelligence.
One by one, crew members are confronted by the invisible
predator that savagely attacks and kills them. Faced
with this life or death situation, Laura decides to
go off on her own to find the predator before it finds
her.
"Enemy Zero" is created by artist Kenji Eno,
whose multi-million dollar Japanese production company
also produced the mega-hit "D-No Shokutaku"
("D" in America), for which he acted as producer,
designer, director, and composer. Eno brings the same
sophistication and intensity to "Enemy Zero"
with exquisite graphics and compelling story content.
With a score composed by Michael Nyman, Academy Award®
Nominee for The Piano soundtrack, the game sustains
its horror movie-like atmosphere and will keep players
on the edge of their seats. Containing inimitable realism
and pulse-racing action, "Enemy Zero" is as
close to a full-sensory gaming experience as you can
get -- it might be the first game bring you to tears!
Sega of America is the arm
of Tokyo, Japan-based Sega Enterprises, Ltd. responsible
for the development, marketing and distribution of Sega
videogame systems and videogames in the Americas. Sega
Enterprises, Ltd. is a nearly $3.6 billion company recognized
as the industry leader in interactive digital entertainment
media, and is the only company that offers interactive
entertainment experiences both inside and outside the
home. Sega of America’s World Wide Web site is located
at (http://www.sega.com). SEGA
INSTITUTES FIVE STAR GAMES POLICY
Sega Declares War On Mediocre Games -- Vows To Release
Only Top Titles ATLANTA --
(June 19, 1997) E3 Booth #1546 --
Sega® of America is coming to the aide of consumers
hit by a tidal wave of mediocre titles for other next-generation
video game consoles. The video game giant announced
today it will enact a "Five Star Games Policy"
with all its upcoming releases. Games from Sega and
from third parties for the Sega SaturnTM,
other Sega consoles and the PC, will meet a five star
quality criteria, or they will not be released. This
policy will take effect immediately.
The Sega of America "Five Star Games Policy"
was established following an outcry from consumers and
critics alike citing the flood of poorly produced, unoriginal
games for other gaming systems.
Sega is already seen as a leader in creating quality
games, as detailed in the April issue of Next Generation
magazine, one of the videogame industry's leading trade
publications. The magazine compiled reviews for the
three leading next-generation platforms, and Sega Saturn
came out on top with the most five star reviews -- the
publication's highest rating. Next Generation considers
a five star game to be "Revolutionary, brilliantly
conceived and flawlessly executed; a new high-water
mark."
Sega will support the "Five Star Games Policy"
on several fronts for Sega Saturn, Sega GenesisTM,
arcade, PC, Sega Game GearTM
and PicoTM. Company
chief operating officer Bernard Stolar and a review
panel of product developers, testers and marketing staff
will review and monitor each game from the initial concept
to the final product. Monthly milestones will be set
to assure quality standards for graphics, sound, originality,
ease-of-use and gameplay are being met, rated on a 100
point scale (20 points for each category). If at any
point in development the game does not meet the "Five
Star Games Policy" criteria by falling below a
score of 90, the panel will direct designers to correct
the flaws or just suggest stopping the project all together.
As just one example of the new policy, Sega has formed
a special group of game designers whose sole job is
to create outstanding, realistic driving titles. This
Sega Racing team will be committed to developing titles
each year that will adhere to the "Five Star Games
Policy" and aim to exceed current consumer expectations.
Sega Saturn owners will have many five star games to
choose from this year, including "Fighters MegaMixTM,"
the title Next Generation called "the ultimate
fighting game." Other titles will include the much-anticipated
Sega Saturn versions of "Last BronxTM"
and "Manx TT SuperBikeTM,"
as well as "Panzer Dragoon SagaTM,"
"World Series BaseballTM
‘98" and Third-party five star titles include Electronic
Art*s "DiabloTM"
and Capcom's "X-Men vs. Street FighterTM."
This fall the company will also release "The Lost
World: Jurassic ParkTM"
for all Sega consoles, Game Gear and arcade.
For Sega Genesis, Sega will be re-releasing ten of
the most critically-acclaimed games that made that system
the number-one selling 16-bit video game console of
all time. Titles will have a special value price of
just $19.99 and will feature such hits as "Sonic
3TM," "VectorManTM"
and "Power RangersTM."
"The next generation market is getting flooded
with mediocre games. History proves this situation can
be disastrous to this business," said Bernard Stolar,
chief operating officer, Sega of America. "The
'Five Star Games Policy' clearly signals our dedication
to quality over quantity."
Sega of America is the arm
of Tokyo, Japan-based Sega Enterprises, Ltd. responsible
for the development, marketing and distribution of Sega
videogame systems and videogames in the Americas. Sega
Enterprises, Ltd. is a nearly $3.6 billion company recognized
as the industry leader in interactive digital entertainment
media, and is the only company that offers interactive
entertainment experiences both inside and outside the
home. Sega of America’s World Wide Web site is located
at (http://www.sega.com). DUKE
NUKEM 3D AND QUAKE
MAKE THEIR CONSOLE DEBUT ON SEGA SATURN ATLANTA
-- (June 19, 1997) E3 Booth #1546 --
The dynamic duo of death and destruction is about to
be freed from its PC chains to hit the TV screen. Sega®
of America announced today that the top selling PC titles
"Duke NukemTM
3D" and "Quake®" will make their debut
on Sega SaturnTM this
summer. Both games will be available on Sega Saturn
before shipping for other next-generation systems.
"Duke Nukem 3D" and "Quake" have
topped the PC sales charts for months, bringing gamers
non-stop 3D first-person shooting action. The Sega Saturn
versions will stay true to the originals with all the
pulse-pounding action and fierce enemies gamers have
come to expect from these ground-breaking titles.
Sega Saturn has allowed developers to improve on the
PC versions in several areas, including graphic quality,
enhanced speed, interactive light sourcing and new levels.
Duke Nukem 3D will also be playable via point-to-point
online connections with Sega Saturn Net Link.
DUKE NUKEM 3D
Featuring a new exclusive Sega Saturn level, Duke Nukem
must save Los Angeles from murderous aliens. Amid 28
interactive 3D levels, Duke protects the innocent from
nine deadly enemies using his hi-tech weapons and more
than 20 unique items and power-ups. With enhanced graphics
and gameplay, "Duke Nukem 3D" will provide
players with improved control and Sega Saturn Net Link
compatibility, allowing for head-to-head networked gaming.
Ship date: August 1997 SRP: $49.99.
QUAKE
The Sega Saturn version of "Quake" promises
unparalleled shooting action. "Quake" fanatics
will continue to stalk and pillage loathsome enemies
and monsters in Sega’s advanced 3D playing environment.
Weaponry includes the ever-popular rocket launchers,
nailguns, thunderbolts, grenade launchers and standard
double-barreled shotguns.
"‘Duke Nukem 3D’ and ‘Quake’ are a perfect pair
for the next-generation videogame market. We intend
to maintain the already high level of intensity and
action found in the PC versions and combine that with
an improved Sega Saturn adaptation that will keep the
gamers coming back for more ," said Lydia Gable,
marketing group director, Sega of America.
Sega of America is the arm of Tokyo, Japan-based
Sega Enterprises, Ltd. responsible for the development,
marketing and distribution of Sega videogame systems and
videogames in the Americas. Sega Enterprises, Ltd. is
a nearly $3.6 billion company recognized as the industry
leader in interactive digital entertainment media, and
is the only company that offers interactive entertainment
experiences both inside and outside the home. Sega of
America’s World Wide Web site is located at (http://www.sega.com).
LEADING
GAME PUBLISHERS ALLY WITH SEGA, PRODUCE 80 TOP TITLES
FOR SEGA SATURN THIS YEAR ATLANTA
-- (June 19, 1997) E3 Booth #1546 --
Sega® of America today announced it expects 80 third
party games to ship for the Sega SaturnTM
this year. With this year's exciting line up, the Sega
Saturn library will reach more than 300 games. Among
the 20 major companies producing titles for Sega Saturn
are Electronic ArtsTM,
FoxTM Interactive,
Capcom® Entertainment, InterplayTM,
Konami® Acclaim®, Working Designs® and Atlus®.
"Third party publishers are taking advantage of
untapped potential in the Sega Saturn hardware architecture
to create ground breaking graphics and speed in realistic
environments," said Gretchen Eichinger, group director
of third party licensing, Sega of America. "This
year's line-up will showcase some of the best next generation
video games from third party developers on the Sega
Saturn and Sega Genesis platform."
Electronic Arts (EA) is leading the pack with seven
Sega releases this year. EA titles will include hit
games such as the number-one selling real-time strategy
game "Warcraft® II: The Dark SagaTM,"
and the all new "BattlestationsTM"
and "Darklight ConflictTM."
EA SPORTS action for Sega Saturn will include critically
acclaimed giants, such as "Madden NFL® 98,"
"NBA® Live 98," "NHL® 98" and "FIFA,
Road to World Cup 98."
Under license from Electronic Arts, THQ will be distributing
"Madden NFL® 98," NBA® Live 98" and "NHL®
98" for Sega Genesis.
Capcom will release five Sega Saturn games this fall:
"Resident EvilTM,"
the wildly popular game of 3D horrors where players
investigate the site of mysterious disappearances and
murders; "MegaMan X4TM,"
the most entertaining and challenging installment of
the Mega Man X series yet; "Marvel Super HeroesTM,"
a home translation of the #1 arcade blockbuster, and
"Super Street Fighter II CollectionTM,"
a collection of three arcade classics from the Capcom's
flagship fighting series. Capcom's "Mega Man 8"
arrived at retails stores in February, and demand for
the "blue bomber" led to product records nationwide.
Working Designs, a leading developer of successful
RPG games, has three exclusive products to add to the
strong third party line-up. "Sega AgesTM,"
"Albert Odyssey: Legend of EldeanTM"
and "Magic Knight RayearthTM."
"Sega Ages" contains three classic arcade
games -- "Space HarrierTM,"
a sci-fi thriller; "OutRunTM,"
an explosive tour race event; and "Afterburner
IITM," the choice
top gun action sequel.
Players can explore the supernatural world in the recently-released
graphic adventure "LunacyTM"
from Atlus. The way to survive this scrupulous Sega
Saturn exclusive is to master complex puzzles while
protecting the most precious possession of the titles'
characters -- their memory.
Sega of America third party licensing group supports
outside development for Sega Saturn titles by establishing
close ties with game producers and programmers from
the beta stage to the final product. Technical support,
access to software tools and a broad graphics library
pave the way for Sega's third party colleagues to produce
graphically rich and innovative games.
"All the top publishers are bringing their best
games to Sega Saturn," said Gretchen Eichinger,
group director of third party licensing, Sega of America.
"The list reflects the quality which keeps retailers
and Sega Saturn consumers happy."
Electronic Arts, EA SPORTS and Darklight
Conflict are trademarks or registered trademarks of
Electronic Arts or is wholly-owned subsidiaries. NFL,
NBA, NHL, World Cup and FIFA are trademarks of registered
trademarks of their respective owners and used under
license. The Dark Saga and WarCraft are trademarks or
registered trademarks of Davidson & Associates,
Inc. in the U.S. and/or other countries. All other trademarks
are the property of their respective owners.
Sega of America is the arm of Tokyo,
Japan-based Sega Enterprises, Ltd. responsible for the
development, marketing and distribution of Sega videogame
systems and videogames in the Americas. Sega Enterprises,
Ltd. is a nearly $3.6 billion company recognized as
the industry leader in interactive digital entertainment
media, and is the only company that offers interactive
entertainment experiences both inside and outside the
home. Sega of America’s World Wide Web site is located
at (http://www.sega.com).
START YOUR ENGINES TWO NEW
ARCADE RACING TITLES HEADED TO SEGA SATURN
ATLANTA -- (June 19, 1997) E3 Booth
#1546 --
Hang on for the ride of your life. Sega® of America
announced today the debut of two new Sega RacingTM
titles for Sega SaturnTM
-- "Manx TT SuperBikeTM"
and "Sega Touring Car ChampionshipTM."
Both arcade hits will be available this fall exclusively
for Sega Saturn.
Sega Racing prides itself on creating the most realistic
racing action possible. To make "Manx TT SuperBike"
and "Sega Touring Car Championship," Sega
game developers went to the tracks to film thousands
of images, record hours of sound and consult with champion
drivers to truly understand what it is like to be in
the actual race. Sega game designers used that information,
along with state-of-the-art 3D graphics and CD-quality
sound, to create racing experiences like none other.
"The directive at Sega Racing is to make the games
real, whatever it takes, " said Bernard Stolar,
chief operating officer, Sega of America. "The
research that went into the creation of the games shows
our dedication to the racing experience and, ultimately,
to the consumer."
Sega of America is the arm of Tokyo,
Japan-based Sega Enterprises, Ltd. responsible for the
development, marketing and distribution of Sega videogame
systems and videogames in the Americas. Sega Enterprises,
Ltd. is a nearly $3.6 billion company recognized as
the industry leader in interactive digital entertainment
media, and is the only company that offers interactive
entertainment experiences both inside and outside the
home. Sega of America’s World Wide Web site is located
at (http://www.sega.com).
SEGA DELIGHTS RPG FANS WITH
TWO 3D TITLES FOR SEGA SATURN Shining
The Holy Ark and Panzer Dragoon Saga Pave the Way for
Next Generation Role Playing Games ATLANTA
-- (June 19, 1997) E3 Booth #1546 --
Sega® of America is reinforcing its commitment to advanced
role playing games (RPGs) on Sega SaturnTM
with two new releases -- "Shining the Holy ArkTM"
and "Panzer Dragoon SagaTM."
These "next generation" RPG titles, which
incorporate visually-stunning 3D graphics, unlimited
exploration and real-time, complex role playing, will
be available exclusively on Sega Saturn.
Both "Shining the Holy Ark" and "Panzer
Dragoon Saga" include new features such as real-time
battles and exploration in a full 3D environment, helping
gamers become more immersed in the role-playing action.
As a leader in the category, Sega has the most popular
role playing games available on any next generation
system.
"Shining the Holy Ark" and "Panzer Dragoon
Saga" derive from well-known series and storylines
with strong histories on Sega Saturn platforms. Given
this proven appeal, "Shining the Holy Ark"
and "Panzer Dragoon Saga" already have a dedicated
following of fans who will recognize the characters
and stories, but will be taken to the next level of
RPG gaming with added action elements, freedom of movement
and evolving characters.
SHINING THE HOLY ARK
As another brilliant addition to the popular "Shining"
series, "Shining the Holy Ark" is the first
full-3D role playing game for the Sega Saturn which
combines unlimited exploration of the beautiful 3D environments
including dungeons and castles, high resolution graphics
and over 100 hours of addictive, engaging role-playing.
As Arthur, a swordsman on a mysterious rescue mission,
you must overcome complex mazes and puzzles involving
numbers and logic, find hidden items and overcome numerous
evil forces in real-time, action-packed battles with
characters you thought were your friends. With each
character defeated, Arthur gains more experience and
strength, bringing you one step closer to the final
mission. With a special automap feature, players can
navigate through this deep and graphically rich adventure.
- Ship date: July 1997
- SRP: $49.99
PANZER DRAGOON SAGA
As the ultimate sequel to the "Panzer Dragoon™"
storyline, "Panzer Dragoon Saga," combines
striking graphics and character morphing capabilities
with an intricate, immersive storyline and more than
12 levels of action-packed RPG. As Edge, a young boy
hunter who is saved by a dragon, players explore the
RPG on or off the dragon, experiencing full 360 degree
flight and freedom of exploration without pre-determined
paths. Guiding Edge through the experience, the dragon
has the ability to morph and take on numerous forms
as it grows and gains experience. Adding to the mix
of action in the game, the dragon can utilize four different
attacks and use different weapons ranging from a laser
to the player’s weapon to any item the player picks
up.
- Ship date: January 1998
- SRP: $49.99
"Sega is adding new features to the standard
RPG gaming genre. ‘Panzer Dragoon Saga’ is the first
RPG that will appeal to action games with fast,
explosive flight missions and real-world style human
interaction," said Lydia Gable, group director
of marketing, Sega of America.
Sega of America is the arm of Tokyo,
Japan-based Sega Enterprises, Ltd. responsible for
the development, marketing and distribution of Sega
videogame systems and videogames in the Americas.
Sega Enterprises, Ltd. is a nearly $3.6 billion company
recognized as the industry leader in interactive digital
entertainment media, and is the only company that
offers interactive entertainment experiences both
inside and outside the home. Sega of America’s World
Wide Web site is located at (http://www.sega.com).
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