small Game Gear screens give me plenty of
room to fill these boxes with a whole lot of them..good!
Kuni Chan no game Tengoku is a game
I came across roughly one year ago. Normally I wouldn't pay
too much attention to obscure Japanese Game Gear games but
somehow this got my eye. This 'somehow' was directly related
to the graphics of this game. It doesn't take a SEGA genius
to see that a lot of the game's graphics came from the Master
System hit Castle of Illusion!
You start by picking either the 'story' mode
or the 'select' mode, in which just pick one of the four minigames.
Let's give you an idea of the story mode, as it's the most
of interesting of the two. The story starts with Kuni Chan
sitting in bar and is destracted by some talking customers.
For some inexplicable reason Mizrabel (yes, Mizrabel)
enters the scene and seems to take off with Kuni Chan's dress
(huh?). Kuni Chan chases her and ends up at.. the Castle of
Illusion. After a quick chat with the local beardy-weirdy
(oohh deju-vu!) she enters the castle. Now -just like in Castle
of Illusion- she can pick any of the three doors and
enter (there's a fourth door actually, but that's just a shop).
After entering the first door you'll be treated
to some familiar faces; the tree and caterpillar from the
Enchanted forest stage of Castle of Illusion.
Now get ready for a battle with them....in the Game of
Life! The Japanese love this game (that explains
why there's a bazillion of these Game of Life simulators
out there) but I always hated it with a passion (except for
the real board game). There's spots which give you money,
there's spots that cost you money, you get a job, get married,
buy stocks, blahblahblah. It's all incredibly dull and seems
to go on forever. Worst of the bunch by couple of miles.
shop and the game behind the first door.
'Let's take a look at what's behind door no2!'.
Here you'll battle the evil block of chocolate, the donut,
the little chocolate drip and the wrapped candy from
C.O.I´s Dessert factory in a game of cards. Now
for the wannabe nitpickers out there (like me); the second
door actually housed the Toyland level
in Castle of Illusion. So they swapped the doors for some
reason. Anyway, cards it is. The idea is to simply get rid
of your cards as soon as possible. I'm not familiar with the
type of game but the rules seem close to a Chinese game called
"Zheng Shangyou" ("Struggling upstream").
It's VERY hard to win as it's all very much down to luck and
the CPU cheats like mad. Not the most fun I ever had..
Third door now; it's tennis time! Don't get
scared now but you'll play against the unicycle clown from
the Toyland level! (sans unicycle). Thankfully, Sonic
(the umpire) keeps an eye out for any lame jokes heading your
way. This tennis sim is very basic and doesn't play very well.
There's a half-assed attempt at a lob shot and you have some
control over your services but that's about it. Keen readers
will spot that this tennis game is the one that was used on
the Sega Game pack 4 in 1 (released by Sega Europe
in 1994) that came as a pack-in with the 'FUN' edition' Game
Gear. After playing the clown, you'll play the green floating
genie and after completing that stage (good luck!), you'll
have to beat the nearly impossible 'racket-for-head' guy.
The less said about Mizrabel, the better. Like said, it's
pretty basic stuff and there's certainly better Game Gear
tennis games out there.
never thought I'd play a game of cards with various kinds
of candy, let alone playing tennis with a clown..
After playing the games (they all take ages to complete)
you'll be given gold to spend in the shop. You'll be able
to buy such items as trainers (which will help in the tennis
game), spectacles (which lets you see your opponent's cards
in the card minigame) and a tunnel (for use with the Game
of life minigame). Problem is they are all way overpriced.
It will takes AGES before you'll be able to buy them (winning
a tennis match will net you 5000..).
So, is that it? No, actually not. I suspect
that after completing all three the games (which -like said-
will takes ages), there's a possibility that another floor
opens up that contains the final game: Flash Columns.
You might be familiar with the 'Flash' moniker, as it's a
mode of play that was available in the original Columns
game. Instead of the endless bursting of jewels, you'll have
a blinking jewel at the bottom of the screen (usually below
a user-set amount of layers) which needs bursting.
It was good fun in the original Columns, but the game is sadly
ruined by a 'fourth block' rule, which means you'll have to
create all kinds of goofy shapes before the jewels will burst.
*Great*. Thankfully you don't have to go through
the painful process of completing the first three stages because
you'll be able to pick the game at the 'select' mode.
Kuni Chan could've been a lovely
pack with some real fun and addictive minigames.
In the end it's just a collection of slow and very
Columns in action. Oh and you'll be able to play Mizrabel
the easy way.
Cute graphics, although I'm still not sure why they used the
Castle of Illusion theme.
Not too bad but catchy isn't the word for them. The castle
music sounds just
like the castle music in Golden Axe Warrior, I guess
that's a plus.
Good idea to combine multiple gameplay styles, shame most
of the minigames suck.
There's a LINK mode (wahey!) but to be honest, there's loads
of better games out there.
Personally I had the most fun looking at the Castle of
None of the minigames a worth more than a quick look, they're
and way too frustrating.