AFTER BURNER COMPLETE
Great arcade port, much better than the Megadrive version.
The game really gets your adrenaline pumping with its fast
action, near to arcade perfect graphics and frantic music
& sound. It lacks longevity though, it has only the arcade
mode, no added extra’s.
   
COSMIC CARNAGE
What was Sega thinking, releasing this below par fighting
game. Nothing makes this game stand out, game play is sluggish
and characters have only about 4 special moves each. In an
effort to use the capabilities of the 32x sprite scaling was
added, but more strikingly, far too many colours were added.
All the characters are very colourful which makes them look
ridiculous. The backgrounds are uninspired, the music is irritating
and the game has only one real mode of play

DARXIDE
The last PAL 32X game to be released (dated 1996) and it's
not too bad. Graphically it gives and pretty good idea of
what 32X could do. It's playable enough but the missions aren't
that exciting.
 
DOOM
There are two ways to review this game: As Doom, or as a port
from the PC version. As a port this version is below par.
It runs in bordered view, has some slowdown, is really pixelated,
but more importantly only two episodes are available and the
strongest monsters are missing. Compared to other shooters
released in 1994 this is a very strong game though, Doom is
a real action packed classic.
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FIFA '96
This game feels like a try out for a new generation of FIFA
games, a stepping stone if you will. The graphical engine
is massively different from the Megadrive version, especially
the more modern zooming and rotating camera catches the eye.
It’s a shame though that it doesn’t help game
play at all, controls are irresponsive and the ball is hard
to follow. The game has an unfinished feel to it.

METAL HEAD
Metalhead isn’t as bad as it you might think. It’s
a good showcase of what the 32x could do. Nice texture mapped
buildings and mechs. It’s just a shame that the draw
distance is so short. Metal Head is a straightforward, action
packing mech game. It does all you might expect of a mech
game, but definitely not more than that.
 
MORTAL KOMBAT II
With bigger sprites, better sound, added animations, 32X Mortal
Kombat II is a fair step up from its Megadrive brother. The
best 2D fighter on the 32X by far.
  
MOTORCROSS CHAMPIONSHIP
This game seems rubbish at first. The graphics are ugly, especially
the bikers themselves. The tracks scale nicely, but have very
boring background to them. Worse there are only three different
backgrounds in total. The sound & music is below average.
But strangely the game is addictive, after playing the tournament
mode for a while the fun increases, the chaos seems to make
way for exciting races.
 
NBA JAM T.E.
NBA Jam is a mild upgrade to the Megadrive version, featuring
more colours, better animation, sprite scaling and a tournament
mode. NBA Jam is typical arcade fare, basketball minus the
rules and plus impossible (but entertaining) dunks. It’s
enjoyable for a while, but lacks depth. It’s a bit better
than the Megadrive version, but I do not recommend buying
this game if you already own that version
 
NIGHT TRAP (32X CD)
Night Trap's a game you'll either love or hate. The acting
is really cheesy, but the game keeps you interested the whole
way trough and most certainly keeps your adrenaline pumping.
The game is less than 30 minutes long, but is very hard to
complete. The 32x version has a larger video screen with better
video quality. The intro has been re-shot and the interface
is better.
  
SPACE HARRIER
Space Harrier is great classic and this 32x version ports
the arcade game almost perfectly. There is some slowdown,
but otherwise all it’s glory remains intact. The game
features no extra’s though, which is a shame. Especially
considering that the arcade game was almost ten years old
at the time of this 32x release.
  
STAR WARS ARCADE
Star Wars Arcade is a very difficult shooter. The first thing
you will notice is the excellent music, the Star Wars theme
has been translated well for the meagre 32x-sound output.
Graphics are great, good flat shaded polygons that rival those
found in Virtua Racing. The game has two modes: Arcade
and 32x; both playable in both single player and two player
mode (the second player is an extra gunner). The difficulty
is it’s downfall, the player not only needs to watch
the ship’s shields, but the timer as well. Frequently
a mission is lost because the timer ran out which can be really
irritating. While it last though, fighting Tie fighters is
fun.
  
TOUGHMAN CONTEST
Toughman contest was developed by Visual concepts, later well
known for their great 2k sport series. Toughman is a boxing
game in first person view, only the outline and arms of your
boxer are visible. This method takes a lot of getting used
to, the controls are too complex and the viewpoint is confusing.
Toughman Contest for the 32x is disappointing upgrade to the
Megadrive version, it adds almost nothing. Graphics are almost
entirely handled by the Megadrive itself, the 32x hardly breaks
a sweat.

T-MEK
Some loony paid over one thousand euro for this incredibly
rare release a while ago. Well, it's definitely not worth
that amount, but T-MEK's reasonable. Pick up some power-ups
and shoot down the enemy meks in the arena. The game is playable
enough but the dull arenas and lack
of BGM let the game down.
 
VIRTUA FIGHTER
Arguably the most impressive 32X game released. It's (naturally)
not as good looking as the Saturn version, but everything
came across very nicely. A nice piece of history, but these
days it's just not as appealing as some 32X-only projects.
  
VIRTUA RACING DELUXE
The best version of VR ever released. Graphically far superior
to the Megadrive version, game play and soundwise far superior
to the Saturn and Sega Ages versions. The game aged well,
the flat shaded polygons give a classic look to Virtua Racing.
Two tracks have been added to the original three from the
arcade release. The added track are well made and do not look
out of place between the arcade tracks. A championship mode
is missing, which is a real shame.
  
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